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Post by trickster on Jun 17, 2016 9:50:46 GMT
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Post by nitrox on Jun 17, 2016 18:20:52 GMT
Moved here from the other thread.
It's a bit long, but a great read- covers almost everything.
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Post by nerafim on Jun 29, 2016 7:13:46 GMT
You know I actually read and replied to it last weak in its comment section, was awaiting aproval from moderation and all that, but it seems it does not go through, and it seems to be on purpose as I tried again. Honestly that makes this article/author kind of really suspicious if you ask me...Here's what I said, and I was just trying to big up the game more and place the article better in the overall game's world. Wondering what's up... Great article! It’s good for all beginners though, not just the really odd and really small niche of “returning TCG players”. It’s an interesting mix of card types and basic rulings, some game history, simple terms, trivia and resource sites, all combined and focused mainly towards the product/hobby side of the game. This can be a very useful starting point for anyone looking to get into the game from the basics and just have some casual fun with people.
Focus and insight into metagame and strategy is very little here, with the truly beautiful plays and interactions in the game requiring far more explanation space than even this already large, stuffy article uses just on some common knowledge. I feel that the full depths of skill and enjoyment one can have in this game are not touched upon, which is a shame because ingame answers are exactly what most gamers are interested in, especially if they want to get straight into the fun of skillful bliss.
However, Duel Masters is quite a “simple yet really hard” game, very technical and systemic in how it behaves, very much like MtG but with a bigger abstract tactical hook due to how creatures work, and it’s pretty difficult to put that into words. As someone who actively studied DM and game design for around 10 years, I myself need to put some small effort into making even the simplest things clear, so I can understand wanting to avoid all that. This game requires either deep analytics or just good ol’ fashioned experience and discovery, with a lot of ways to talk about it often not breaking surface level.
As useful as this article is, all of you please imagine the game to be far more amazing and addictive than just this introduction shows. It even feels more like a read on the reporter/author’s personal journey of reconnection with a hobby limited to a different country, than a profile on the gameplay experience. So I would urge all the readers starting from here to have their own journeys in the awesome world of Duel Masters, as they can easily get even better experiences than just a simple reporter could, and hopefully we can meet some day and have some games.
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