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Post by nitrox on Apr 28, 2016 17:37:25 GMT
-Flames of the Deep-
Prepare your eyes for a lot of red, because this is a mono fire.
Core: 4x Cocco Lupia 3x Mach Lupia 4x Bolshack NEX 2x GENJI Double Cross, Blastdragon 4x Deep Purple Dragon
More Dragons: 1x Uberdragon Bajula 1x Uberdragon Bajula, the 2nd 1x Bazagaberg "Hayate" Dragon 2x Zack Pichi, Winged Dragon Admiral
Other stuff(triggers, removal, marshall): 3x Masato, the Marauding Captain 3x Smash Warrior Stagrandu 4x Ponkichi, the Patched Pulverizer 2x Gennai, the Disassembler 2x Rothus, the Traveler 4x Blazing Tiger, Crimson Lord
An experimental deck. It focuses on the synergy between Mach Lupia and Deep Purple Dragon.
The main progression goes Cocco->Nex+Mach->Deep+spam starts Activate Mach's effect first at the end of the turn, so deep returns and spams something. If the top card is a dragon it will stay in the zone as Mach's effect won't activate again.
Mainly meant to be played as a dragon assault. For maximum usage of Deep Purple, there are no spells in the deck.
The Marshall Touches can also help in spamming creatures if Deep Purple is already in the zone, but Mono-Fire is quite weak in that phase against controls if the game extends that late.
Because of the nature of the triggers, this deck is able to deal with rush and most assaults fairly well, but suffers against controls that don't start slow.
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