Post by nerafim on Jun 29, 2016 11:24:37 GMT
So I really wanted a whole bunch of features since the first I started using OCTGN, so here are some of the more basic ones that kind of should have been in already, even for the purpose of properly making better interface...I want to know how possible/soon each of these could be implemented.
1) Flip Card!! .....meaning front side with art and back side and all that as this is in fact REALLY IMPORTANT!! The more obvious reason of course being Psychics and therefore connecting its automation awakening with it perhaps, but we particularly need it for "future mechanics" so to speak, plus you never know, we may get trap cards. My big beef with this is that we actually needed it already for the sake of "Shield Reveal" which is a thing lol...Speaking of which.
2) Proper Shield Viewing options! ......As in properly organized, easy to access, maybe hotkey'd functions for all ways of shield info, including reveal. I got an idea about how it should look too, something like on right click's dialogue box there's View, which opens into Peek(yourself), Reveal, Vision (which opens into all people in the room, but Opponent(s) being the first options).
3) Card Search features! ....Ok I need to know how possible these are as I imagine Card Search is less editable? A separator within the lists of the search parameter, i.e. to make all sets be separated within the list by lines, or at the very least ordered. An even bigger question is can you add an extra filter function within the parameter? Say you search by name and when that black box opens, you know there is "Contains"...can you make it so there's even a second one that we can make it what we want?
4) Mini-games!!.... And I obviously mean Rock-Paper-Scissors here, which we need for obvious reasons. Also wondering if you can add a coin thing, which would have to be a mini-game too, with like a prompt to other guy and input, to make it faster. We kinda have to get a proper mechanism for determining which goes first and all that lol.
I think that's about all I wanted to talk about in a general list, I managed to fit it more by not going into as much details so I would like some input first. If there is something I forget I hope it will come back to me, as for the other stuff I was thinking of, they are bigger and will do their own threads.
1) Flip Card!! .....meaning front side with art and back side and all that as this is in fact REALLY IMPORTANT!! The more obvious reason of course being Psychics and therefore connecting its automation awakening with it perhaps, but we particularly need it for "future mechanics" so to speak, plus you never know, we may get trap cards. My big beef with this is that we actually needed it already for the sake of "Shield Reveal" which is a thing lol...Speaking of which.
2) Proper Shield Viewing options! ......As in properly organized, easy to access, maybe hotkey'd functions for all ways of shield info, including reveal. I got an idea about how it should look too, something like on right click's dialogue box there's View, which opens into Peek(yourself), Reveal, Vision (which opens into all people in the room, but Opponent(s) being the first options).
3) Card Search features! ....Ok I need to know how possible these are as I imagine Card Search is less editable? A separator within the lists of the search parameter, i.e. to make all sets be separated within the list by lines, or at the very least ordered. An even bigger question is can you add an extra filter function within the parameter? Say you search by name and when that black box opens, you know there is "Contains"...can you make it so there's even a second one that we can make it what we want?
4) Mini-games!!.... And I obviously mean Rock-Paper-Scissors here, which we need for obvious reasons. Also wondering if you can add a coin thing, which would have to be a mini-game too, with like a prompt to other guy and input, to make it faster. We kinda have to get a proper mechanism for determining which goes first and all that lol.
I think that's about all I wanted to talk about in a general list, I managed to fit it more by not going into as much details so I would like some input first. If there is something I forget I hope it will come back to me, as for the other stuff I was thinking of, they are bigger and will do their own threads.