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Post by radeon360 on Jan 1, 2017 19:39:50 GMT
I'm here to kick ass and play card games. And I'm all out of cards
A bit about myself, I'm from India and I used to play Duel Masters with some of my friends and family over 10 years ago. More recently, after learning of the release (and death) of Kaijudo, I've been interested in this game again, and was trying to find some place to play. OCTGN was the best platform I found for this purpose, so I hope I can play with some of you guys. The thing is though, I have no idea about the current meta in the OCG (what the hell is a hyperspatial zone?), so if someone can share some resources for me to catch up, that would be great. My OCTGN username is also radeon360.
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Post by nitrox on Jan 2, 2017 19:16:56 GMT
Hello and welcome! As for resources, I think you'll find detailed answers to all your queries on www.duelmasters.wikia.comThe current meta on OCTGN is more or less same as what's mentioned here: duelmasters.wikia.com/wiki/Episode_1#Competitive_EnvironmentThe hyperspatial zone is like a side deck with upto 8 cards, it can hold psychic creatures only, which can only be put into the battlezone through spells like Hyperspatial Faerie Hole. They might seem quite over-powered at first, but there are a lot of anti-psychic cards available, like Onimaru Boy and Liger Blade. Bouncing in water is their natural weakness, since they go back immediately to the HSP zone if they leave the battle zone - a spiral gate has the same effect on a psychic creature a Terror Pit/Natural Snare would have.
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Post by Light on Jan 2, 2017 19:35:02 GMT
Hi. Welcome to OCTGN
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